CAPE COD LARPING

Chronicling the Cape’s bravest Resistance cosplayers.

Live Action Role Play for people who skipped the reading

Somewhere on this peninsula, on a Saturday morning, a group of grown adults will assemble on a highway overpass with cardboard signs to defeat a tyrant who is not present, in a republic that specifically guarantees them the right to do it, and then adjourn to brunch by eleven.

This is a tabletop game. The winning move is to feel the most, the campaign is built so that it can never be completed, and the party has confused the character sheet for a résumé. We cover it accordingly: the builds, the loot, the side quests, and the boss nobody ever fights.

The guild has held the same overpass since 2017. In that time nobody has been promoted, nobody has been defeated, and nobody has been asked to name their state representative. Attendance is excellent.

Roll for initiative.


Latest Engagements

Recent field activity. The standing order has not changed since 2017, so neither has the footage.

The full Chronicle →


The Campaign, Explained

Every LARP has a rulebook. This one just never admits it.

The Campaign, Explained — the party seated around the Dungeon Master's table
The game elementWhat it actually is
The Campaign“Saving Democracy” — an epic quest against the Bad Orange Man, who keeps inconveniently winning elections
The Dungeon MasterA national advocacy nonprofit whose donors are legally undisclosed. It ships the module, the scripts, the toolkits. The players believe they are improvising.
The PartyThe local chapter — a guild that looks organized because somebody else did the organizing
Primary statFEELINGS — 20. Rolled with advantage, always.
Dump statBills Read — 0. The stat you put nothing into, because you have worked out you will never be asked to roll against it.
XP and lootLikes. Small-dollar receipts. A good spot on the overpass.
The raidAn overpass. On a Saturday. Then brunch.
Side questsPostcards mailed to states nobody in the party can vote in
The boss they never fightThe actual legislature, where actual bills are actually voted on

The Campaign Sourcebooks

The Campaign Log

What your delegation actually voted on this week, set beside what the guild did instead. Real bills. Real roll calls. One overpass, two kayaks, and a feeling.

Character Sheets

Every chapter fields the same six people. The Postcard Paladin. The Overpass Bard. The Pronoun Cleric. Rolled once in 2017 and never re-rolled.

Meet Your Dungeon Master

Your spontaneous grassroots uprising has a national headquarters, a style guide, a livestream schedule, and a donor list you are not allowed to see.

#NoKings, Explained Slowly

On screaming about monarchy from inside the safest republic in human history — protected, the entire time, by the thing they are cosplaying resistance to.

The Cape Cod Bee

Filed from Sandchathamwich by a correspondent who has never left the building and has never yet been contradicted.

Trigger Meter & Meme Factory

The Feelings-o-Meter. The XP counter. Downloadable macros. Everything here is built to be screenshotted, because distribution is the product.

The full campaign log →